Occupation baseline · Research consensus
Will AI replace Video Game Designers?
Baseline AI displacement risk for Video Game Designers, aggregated from 7 research sources.
What this score means
Video Game Designers sits in the middle of the exposure range for Technology. Routine parts of the job are starting to automate, but much of it still depends on judgment, relationships, and context that today's models handle poorly. At 50 out of 100 it scores 5 points below the Technology average of 55. Across the 7 sources behind this baseline, individual estimates run from 29 to 59, so the score is a weighted consensus rather than any single figure.
The number is a consensus estimate for the typical version of the role, built from published academic and industry research scored occupation by occupation. It is not a prediction about any individual. How scoring works
What this job actually involves
Exposure follows the work itself rather than the job title, so it is worth seeing what the role is made of. These are the tasks O*NET records for Video Game Designers, most central first, showing 12 of 24.
- 01Create gameplay test plans for internal and external test groups.
- 02Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
- 03Devise missions, challenges, or puzzles to be encountered in game play.
- 04Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
- 05Solicit, obtain, and integrate feedback from design and technical staff into original game design.
- 06Conduct regular design reviews throughout the game development process.
- 07Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
- 08Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
- 09Provide feedback to designers and other colleagues regarding game design features.
- 10Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
- 11Provide feedback to production staff regarding technical game qualities or adherence to original design.
- 12Create gameplay prototypes for presentation to creative and technical staff and management.
Task statements from O*NET by the National Center for O*NET Development, used under CC BY 4.0. The tasks are descriptive; the exposure score above is ours.
The research behind this score
This baseline aggregates 7 research sources that scored Video Game Designers for AI and automation exposure. More recent, higher confidence studies carry more weight in the final number.
- 01Anthropic Economic Index 2026 - AI Task Exposure · 2026Anthropic
- 02Global Automation Atlas: Task Substitution Exposure by Occupation · 2026Garg, Crosta, Baier (2026), arXiv:2605.17086
- 03WORKBank: Expert-Rated Automation Capacity of Occupational Tasks · 2026Shao, Zope, Jiang, Pei, Nguyen, Brynjolfsson, Yang, Stanford (2026)
- 04Generative AI and Jobs: A Refined Global Index of Occupational Exposure · 2025International Labour Organization, Working Paper 140 (2025)
- 05Working with AI: Measuring the Applicability of Generative AI to Occupations · 2025Tomlinson, Jaffe et al., Microsoft Research (2025)
- 06GPTs are GPTs: Labor Market Impact Potential of LLMs · 2024Eloundou, Manning, Mishkin, Rock (Science, 2024)
- 07AI Occupational Exposure to Language Modeling · 2023Felten, Raj, Seamans (2023)
Common questions
- How likely is AI to replace Video Game Designers?
- Published research puts Video Game Designers at 50 out of 100 for AI displacement risk, in the transitioning band. The number is a weighted consensus of 7 research sources and describes the typical version of the role, not any individual.
- Do researchers agree on the risk for Video Game Designers?
- Only partly. Individual estimates for Video Game Designers run from 29 to 59 out of 100 across the 7 sources behind this score, so the single number smooths over real disagreement. More recent and higher confidence studies carry more weight in it.
- Which technology roles face similar AI exposure?
- The closest published technology roles to Video Game Designers by score are Information Technology Project Managers (50/100), Information Security Analysts (51/100), and Penetration Testers (51/100). Each has its own page with the research behind its number.
Also covers
Computer Game Designer · Computer Video Game Designer · Concept Artist · Content Creator · Design Director · Designer · Environment Artist · Environmental Artist and related titles
Estimated displacement window
The dated estimate for this role is included in the full personalised report.
Your number is not the baseline
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- Blockchain Engineers52/100
- Information Security Analysts51/100
- Penetration Testers51/100
- Telecommunications Engineering Specialists51/100
- Information Technology Project Managers50/100
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- Computer Network Architects48/100
Informational guidance based on published research, not professional career or financial advice. Scores update as new research is ingested.